Announcement most likely coming Monday. Get ready to buy all those expansions again.
Previously, on Underlost...
Today marks the last day of MSN Messenger before it permanently shuts down and merges with Skype. In a way, it signals the end of an era of my life. It’s a service I used for almost half my life since I was 13. It had a profound effect on my life. It was the first real social network I was part of. Years ago, I mostly hid out on IRC or battle.net. If someone wanted to find me online, they knew I could always be found there. I didn’t even have an AIM or Yahoo username for some time. Nothing abou
Nearly a decade ago I launched ULost, my first startup, providing affordable web hosting to everyone. It wasn’t anything groundbreaking, but what it did, it did well. At it’s peak, I hosted nearly 900 paid monthly subscribers, and thousands of free accounts. But due to a series of unfortunate events and trusting the wrong people, I eventually was forced to make a tough decision: shut it down, or rebuild from the ground up. Working 14 hour days doing tech support, managing servers, and web develo
Called this back in January, but I expected it to go Free-to-play a lot sooner. Really, I’m just surprised the monthly subscription setup for the game lasted as long as it did.
Makers of Resistance and Ratchet & Clank titles take a shot at making a facebook game. Other than EA’s Social garbage, it makes for a surprisingly fun and addictive Pokemon clone set in space.
What is it? I want to start out by talking about what ALWP is, as well as what it will become. Right now its a blog where I can talk about and share my thoughts on video games and video games news. Some content will be thought out posts, while others will be brief thoughts on various news. I may even post a game review here and there. I sort of hate using the “Its like X, but for Y” comparison, but in a way, you can think of it like a linked list, but for video games commentary. I’ll be posting
Mostly fluff acknowledging the game still needs a lot of work. There is also some mention of “social changes” that will hopefully make the game not feel like a ghost town.
Armed Heroes developer, Serena Zhang responds that they “never straightly stole assets from Torchlight,” instead they were inspired by games like World of Warcraft. Notice they don’t deny they used stolen assets- they just didn’t steal them directly.
Build New Games fuses game programming, web development & open web technology to push the boundaries of game development on all platforms.
Some well-written articles on getting started with web-based games. As an added easter egg, you can also play Asteroids on the frontpage.
A woman seeking to expose misogyny in video games has suffered a harsh lesson in the extent of Internet viciousness, as a campaign of harassment escalated to a Canadian man creating a game that let people batter an image of her face.
It amazes me how someone could raise so much money for a great, interesting concept, then becomes a target of trolling by the same type of people who helped raise the money in the first place. Stay classy, average straight white male gamer.
Actually this is something my bosses have been asking me for quite a while now – what are our plans for DLC? How much money can we make? They are a company, obviously, in it to make money. So it’s something I’m continually asked even now. But I haven’t changed my stance. If you’re making a fighting game, all of the elements necessary to enjoy it should be on the disc, or should at least be available for free.