I’ve had a Steam account long enough to know how annoying Steam can be. It
started out terrible, got better, then somewhere around the time of trading
cards, music player, and other useless features, its started to turn to shit. It
does have some great features for everyone though; Steam workshop and game
forums for example. Epic isn’t even trying to compete in these areas, making it
clear they arent trying to make a better platform, they’re just trying to steal
users.
With worsening PC platfor
No Man’s Sky Online includes a radical new social and multiplayer experience
which empowers players everywhere in the universe to meet and play together.
Whilst this brings people together like never before, and has many recognisable
online elements, we don’t consider No Man’s Sky to be an MMO – it won’t require
a subscription, won’t contain microtransactions, and will be free for all
existing players.
All for free too. It may have took some time, but the game is finally delivering
on every
Google is shutting down its Emmy Award-winning VR film division, Spotlight
Stories, after six years of building out content
Between this and they’re Daydream platform not being updated for over a year,
it’s clear Google is exiting VR. A shame, because projects like Spotlight
Stories highlighted the notion that VR can be used for other forms of
entertainment besides just video games.
Since the inception of Substance, our technology and tools have evolved to make
3D creation accessible to artists of every stripe. In Adobe, we’ve found a great
partner who shares our love of creation and our drive for innovation and growth.
As someone who used to be a heavy user of pretty much the entire Substance
Suite, I have mixed feelings about this. One one hand, Substance software will
be around for a lot longer. On the other hand, there’s this statement (emphasis
by me):
When it c
Linux gamers who rely on Wine or native game clients will have a new option to
play games thanks to the latest update. Valve’s fork of Wine, received a major
update allowing users to choose to use Proton in place of games’ clients, in
some cases providing new functionality such as controller support, better frame
rates, or even better multiplayer support. Even better? It works with non steam
titles.
Linux users still don’t have the same level of support as Mac or Windows users
do, but with tool
Beyond that, though, we’ve grown ever more aware of the problems with
centralizing the internet. Traditional blogs might have swung out of favor, as
we all discovered the benefits of social media and aggregating platforms, but we
think they’re about to swing back in style, as we all discover the real costs
and problems brought by such centralization.
Like I said a couple of weeks ago, blogging in 2018 was weird
[https://alifewellplayed.com/2018/12/the-state-of-blogging-in-2018/]. As much as
Shortly after announcing the game was going completely free
[https://www.dirtybomb.com/news/dirty-bomb-goes-free/] after live development
has ceased, Splash Damage also decided to release their original crowdfunding
awards, one of which is a 300 page game design doc. I love reading these things.
Work in progress for something…Doomy.
“Unity has clarified to us that this change effectively makes it a breach of
terms to operate or create SpatialOS games using Unity, including in development
and production games,” Improbable said today.
As soon as I read the news earlier today about Unity’s decision regarding
SpatialOS games, I knew it was only a matter of time before another engine
partnered with them. I just wasn’t expecting them to put forth such an absurdly
large amount of money.
Now maybe a portion of that can be used
We have enjoyed a successful eight-year run and would like to thank Activision
for their partnership on Destiny. Looking ahead, we’re excited to announce plans
for Activision to transfer publishing rights for Destiny to Bungie. With our
remarkable Destiny community, we are ready to publish on our own, while
Activision will increase their focus on owned IP projects.
It’s hard to believe it’s already been 8 years since Bungie joined Activision.
We all like to take the easy jabs and poke fun of