Rebuilding Underlost.net
An introduction to the design, development and deployment process of the latest version of my site.
Previously, on Underlost...
An introduction to the design, development and deployment process of the latest version of my site.
Underlost
An experiment of sorts.
What I learned from 2013. For as long as I can remember, I've dealt with imposter syndrome. The feeling that no matter how much Ive accomplished, Im still just a fraud trying to fool everyone. Just waiting to be found out. Even in high school, no matter the amount of A’s or accommodations I received, I never felt like I earned any of them. As if they should have gone to someone else who actually earned or deserve them, because my work was never good enough. On the other hand, as stressful as i
Criminals stealing from criminals, trying to steal a game about criminals.
This year at PAX I had the chance to sit down and play with the Rift for a little while. Forget waving your hands around in front of the Kinect, or waving some peripheral around in the air. I truly believe the Oculus Rift is the future of games. It’s more than just a gimmick. It allows you to be completely immersed in the environment. A game like Alone has some real potential.
A horror game within an Oculus Rift game?Eurogamer.netRobert Purchese [http://www.eurogamer.net/articles/2013-09-24-a-h
As a kid, I idolized this man. I read Nintendo Power almost religiously. As far as I was concerned, this man was Nintendo. As I got older and read more about him, my perception of him changed somewhat. While I still respect the man, like Steve Jobs, this man built these amazing products by being a ruthless businessman. But despite his business practices, or perhaps because of it, Nintendo created some of the most memorable gaming experiences in my childhood. He put the consumer experience over e
Nels Anderson, lead designer of Mark of the Ninja, Sean Vanaman and Jake Rodkin of Telltale’s The Walking Dead (probably most famous for their Idle Thumbs podcast), and artist Olly Moss have come together to form Campo Santo, based in San Francisco, CA. I can’t wait to see what they come up with.
Campo SantoCampo Santo is a small but scrappy video game developer in San Francisco. Our debut game Firewatch is available for PS4, Windows, Mac, and Linux.Campo Santo [http://www.camposantogames.com/a
Will Wright has cofounded Syntertainment, a new startup that has raised $5 million from investors, including Andreessen Horowitz and former Electronic Arts chief executive John Riccitiello.
Will Wright raises $5M for Syntertainment startup to blend reality and entertainment (exclusive)Tech veteran Avi Bar-Zeev joins Wright as cofounder at startup that plans to blend entertainment and reality.VentureBeatDean Takahashi [https://venturebeat.com/2013/09/18/will-wright-raises-5m-for-syntertainme
Andre Wilson:
I also believe EA’s strategy is sound. Our focus on our talent, our brands and our platform together with our investment in next-generation consoles, mobile and PC free-to-play, as part of our ongoing transition to digital, is right. But we have plenty of work ahead to ensure our collective success.
The words of former executive vice president of EA Sports and Origin. Notice how PC is lumped together with ‘free-to-play’. Even though Wilson has been with EA for 13 years, I’m sti
From John Hight:
But as we’ve mentioned on different occasions, it became increasingly clear that despite the benefits of the AH system and the fact that many players around the world use it, it ultimately undermines Diablo’s core game play: kill monsters to get cool loot. With that in mind, we want to let everyone know that we’ve decided to remove the gold and real-money auction house system from Diablo III.
This is a welcome surprise. The real money auction house was an interesting experi
An interesting look at naming conventions in World of Warcraft. Personally, from an early age, I've found myself becoming prejudiced against people whose usernames began and ended in ‘x’ or included Final Fantasy or Dragon Ball names. Looking at you xX-Sephiroth-Xx69.
An Investigation of World of Warcraft Character NamesA story of explorative game analytics and the surprises you encounter when investigating eight million World of Warcraft characters - and a couple of thousand Battlefield player
Ouya’s Free the Games promotion has always been such a weird promotion. Instead of promising to just hand $50k to any kickstarter game, a better idea would have been to actually use the money to get other developers on board and fix the problems that currently plague the Ouya ecosystem, instead of outright ignoring existing developers’ complaints as seen in the comments section of the blog post.
Razer Forge TV | RZ16-0128x SupportThis article contains the User Guides, Manuals, and Documentation