But if the loudest voices in the Call of Duty “community” act like an angry mob instead, guess how the entire world views Call of Duty?
While the majority of gamers don’t act this way, they are often times the ones most heard. It’s also why the gaming community can’t be taken as a whole so often. It’s that angry mob mentality that is the first to stand out to any non or even casual gamer. I was turned off of League of Legends for this very reason. While most may be nice people to play with, it only takes a couple assholes to harass you to make the game no longer fun, especially when you’re just learning to get into it.
In Wake of Atari’s bankruptcy auction, Master of Orion and Total Annihilation managed to get snapped up by Wargaming, with Rebellion Interactive grabbing Moonbase Commander and Battlezone, and Stardock bought Star Control. Interesting to note that Chris Taylor, designer behind Total Annihilation works at Gas Powered Games, which was acquired by Wargaming earlier this year.
I never followed Gamespot when I was younger, so I never really knew who people like Ryan Davis or Jeff Gerstmann were. It wasn’t until 5 years ago during GiantBomb’s inception that I began to take notice.
For those five years Ive been a fan, not just of GiantBomb, but of Ryan Davis as well. Every Pax I would always make a point to catch their panels. I even had the opportunity of meeting him once. Our encounter was brief. I doubt he would even remember me, but I’ll never forget him. While similar sentiments are being echoed across the internet, I still have to say it too. The man was one of the funniest, most kind people Ive ever met. He was the kind of guy who could probably say something so incredibly insulting to you, and you would both still end up laughing over it with each other.
He even retweeted somethings I said. Let me tell you, the feeling of someone you look up to reposting something you say, was so incredibly validating to me. In a way I still use him and GiantBomb as a way to measure my own success. It’s still so surreal that I’ll never hear that energetic voice again. But even in his passing I’ll still look to him as a source of inspiration for everything he’s accomplished. He’s the kind of nerd and writer I want to be.
In select circumstances, until earlier today, the Zynga game Coasterville told users to email a certain address @themepark.com if something went wrong. The problem is, that email address didn’t belong to a Zynga employee.
Yea, Naughty Dog is large studio, but Im pretty sure something like this was an honest mistake. So, rather than taking the mature approach of contacting Naughty Dog, the author decides to take to Tumblr and complain to the Internets first. I wonder if the author got permission to use the various logos in some of the maps hes designed…
Maybe it’s just me, but if a website I built randomly popped up in a video game, I’d be pretty damn flattered.
Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.