From Matthew Cederquist, Game Producer for Diablo II:
“Yes! Keep your old save files,” said Cederquist, when asked about a save file importing feature. “Back when we were working on [the remaster], we wondered if the old save files would work, so we kind of shoved it in, and it worked! So yes, your local singleplayer save files will carry over.”
Now I just need to buy a CD drive to access my old backups. And to anyone thinking, "Who still has their backups, sites like this still exist. Never underestimate Diablo II players.
Bioware's Anthem was supposed to be their next big IP. Unfortunately it never gained the same traction as their other games like Dragon Age or Mass Effect. In an attempt to remedy this, Bioware kicked off an ambitious update to rebuild the game from the ground up, not unlike Square's relaunch of Final Fantasy XIV: A Realm Reborn.
Today they announced the project, known as Anthem NEXT is officially canceled to make room for their other more sucessful titles. It doesn't come as much of a surprise. As much as I wanted to like the game, the passion wasn't there. The game wanted to be unique, but at the same time, it did nothing to stand out. The marketing was aggressive, yet it never told me what the game actually was.
While I never actually played the game, it always hits hard to read about canceled projects. Every developer has usually worked on at least one project that will never see the light of day, and its a unque kind of heartbreak to experience. Good luck to the former Anthem developers and hopefuly we'll see some of Anthem live on in future projects like Mass Effect.
Anthem, in it's current state, will continue to be playable for the time being.
It's been announced development has shifted from Hardsuit Labs to Paradox Interactive:
we have made the hard decision that Hardsuit Labs will no longer be leading the development of Bloodlines 2 - which also means that we will not be releasing in 2021 as previously planned. Since we cannot at this time communicate a new release date, we've also decided to stop accepting pre-orders for the time being.
While I have no doubt Covid has played some role in the delays, Vampire The Masquerade Bloodlines 2 was supposed to be released in March 2020. There have been a number of other red flags on the project, including it's underwhelming E3 perfomance in the past.
Most troubling has been amount of high level departures, including senior narrative designers Cara Elison, Brian Mitsoda, and Ka'ai Cluney. It's important to note Mitsoda designed and wrote the first Bloodlines game.
The Viking inspired survival game has already hit 2-million players since it arrived on Steam Early access just two weeks ago. With their small team of 5, the developers at Iron Gate and Coffee Stain Publishing have already made close to $28 million after Steam's 20% revenue cut.
Just when I think 2021 can't get weirder, I hear about this announcement:
The 25th anniversary also kicks off the P25 music program, featuring a handful of artists creating original, Pokemon inspired songs. Katy Perry was the first artist to be announced as part of the project.
I played a lot of games this year. Though it didn’t really feel like it, until I finally sat down to make a list. It also gave me a chance to finally catch up to a lot of games I missed from last year.
This is why it's hard to trust large corporations with game development. Stradia launched just a little over a year ago, and they're already shutting down both of their internal studios in Los Angeles and Montreal. While companies like Amazon and Google can afford to take the risk, they still don't understand (or care) the effort and time that needs to go into an original IP.
Given Google's track record of previous products, it's also probably time to start placing bets when Stradia enters the Google graveyard.
Getting the Ghost CMS setup is a pretty painless process with the prebuilt Digital Ocean Droplet. Out of the box, it will server 99% of the majority of users well as a simple blog. But what about scaling and better asset hosting support? That's where it can get tricky.