Underlost, By Tyler Rilling
  • Home
  • About
  • Contact
  • Personal Projects
  • Client Work
  • Instagram

Tyler Rilling

Tyler Rilling is the Author and creator of Underlost. They're not an Undertale game. They're also a senior developer for a design agency in Seattle. Probably still playing too much Destiny 2.

WebsiteTwitter
Tyler Rilling

Do You Remember that Rainbow 6: Patriots game?

Because I completely forgot all about it. But good news, its still in development.

Despite being announced in 2011 for Xbox 360, PlayStation 3 and PC, Ubisoft senior vice president of sales and marketing Tony Key has confirmed to IGN that Rainbow 6 will now be headed to next-gen platforms.

E3 2013: Rainbow 6: Patriots is Next-Gen - IGNIn case there was any doubt, Ubisoft has confirmed that Rainbow 6: Patriots will be released on next-gen consoles when it debuts.IGNAndrew Goldfarb [http://w

Posted in:
By: Tyler Rilling
1 min read

Mirror's Edge 2 is open-world

The original Mirror’s Edge gave you the illusion the city was open, with multiple routes to take when transversing the roof tops. It pulled off the illusion on non-linearity really well, but letting me run anywhere I want in a world as beautiful as Mirror’s Edge makes me want to play this so much more.

New Mirror’s Edge is open-worldMirror’s Edge is a first-person action-adventure game from DICE where players will discover the origin story of Faith and delve deeper into the inner workings of th

Posted in:
By: Tyler Rilling
1 min read

Quantum Break may cross paths with Alan Wake

The way we approach these things is definitely kind of – they’re connected in weird ways. And definitely for Remedy fans, there will be a lot of familiar things from a Remedy game.

I can picture it now. At the end of Quantum Break, the camera pans away to reveal the entire thing was a show, written by Alan Wake.

Posted in: Development
By: Tyler Rilling
1 min read

Xbox Live Summer of Arcade 2013

Starting August 7th. Titles include: Teenage Mutant Ninja Turtles: Out of the Shadows, Flashback, Brothers: A Tale of Two Sons, and ending with Charlie Murder.

Xbox Live Summer of Arcade 2013 begins August 7Microsoft's annual Xbox Live Summer of Arcade returns on August 7, with four new titles on the Xbox Live Arcade platform. Teenage Mutant Ninja Turtles: Out of the Shadows is the first of three...PolygonChristopher Grant [http://www.polygon.com/2013/6/12/4423756/xbox-live-summer-of-arcade-201

Posted in: Xbox
By: Tyler Rilling
1 min read

The DRM-Free Revolution

Treating your customers as humans is good business. So many publishers are too busy trying to stop piracy that concept is often overlooked.

Good Old Games: GOG.com And The DRM-Free RevolutionGOG.com managing director Guillaume Rambourg says DRM betrays trust between game makers and their consumer base.ForbesErik Kain [http://www.forbes.com/sites/erikkain/2013/05/30/good-old-games-gog-com-and-the-drm-free-revolution/]

Posted in: Business
By: Tyler Rilling
1 min read

An ode to MSN Messenger

Today marks the last day of MSN Messenger before it permanently shuts down and merges with Skype. In a way, it signals the end of an era of my life. It’s a service I used for almost half my life since I was 13. It had a profound effect on my life. It was the first real social network I was part of. Years ago, I mostly hid out on IRC or battle.net. If someone wanted to find me online, they knew I could always be found there. I didn’t even have an AIM or Yahoo username for some time. Nothing abou

Posted in: Culture, Personal
By: Tyler Rilling
2 min read

Good Enough.

Nearly a decade ago I launched ULost, my first startup, providing affordable web hosting to everyone. It wasn’t anything groundbreaking, but what it did, it did well. At it’s peak, I hosted nearly 900 paid monthly subscribers, and thousands of free accounts. But due to a series of unfortunate events and trusting the wrong people, I eventually was forced to make a tough decision: shut it down, or rebuild from the ground up. Working 14 hour days doing tech support, managing servers, and web develo

Posted in: Business, Personal
By: Tyler Rilling
2 min read

IOS Game Stole Torchlight Assets

Armed Heroes developer, Serena Zhang responds that they “never straightly stole assets from Torchlight,” instead they were inspired by games like World of Warcraft. Notice they don’t deny they used stolen assets- they just didn’t steal them directly.

Posted in: Business
By: Tyler Rilling
1 min read

Build New Games

Build New Games fuses game programming, web development & open web technology to push the boundaries of game development on all platforms.

Some well-written articles on getting started with web-based games. As an added easter egg, you can also play Asteroids on the frontpage.

Posted in: Indie
By: Tyler Rilling
1 min read

Woman's call to end video game misogyny sparks vicious online attacks

A woman seeking to expose misogyny in video games has suffered a harsh lesson in the extent of Internet viciousness, as a campaign of harassment escalated to a Canadian man creating a game that let people batter an image of her face.

It amazes me how someone could raise so much money for a great, interesting concept, then becomes a target of trolling by the same type of people who helped raise the money in the first place. Stay classy, average straight white male gamer.

Posted in: Culture
By: Tyler Rilling
1 min read

Angry Birds HD: My thoughts on Ouya

With Ouya’s Kickstarter [http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console] page going live yesterday, people have been asking me what I thought of the new console. I’ve had some time to think it over, and I keep coming to the same conclusion. The Ouya is little more than a smartphone masquerading as a home console. This isn’t necessarily a bad thing, it’s just what it is. Hardware Lets start with the hardware. It’s near-identical to what’s found in the current gen

Posted in: Development, Indie
By: Tyler Rilling
2 min read

Penny Arcade Sells Out

> People don’t like advertising almost as a general rule; Advertising is simply The Way It Is. People who make content learn to like it, because they want to make content, and they also want to eat food and sleep under a roof, and the opportunity to do both at the same time seems like a pretty good idea. Honestly, I thought this was a joke at first. It falls way beyond what Kickstarter was meant for- that is, time-limited projects. Either way, it’s an interesting take on the crowdfunding issue

Posted in: Business, Culture
By: Tyler Rilling
1 min read
Page 12 of 14
Previous
Next
  • Home
  • About
  • Contact
  • Personal Projects
  • Client Work
  • Instagram
Underlost Copyright © Tyler Rilling 2001 - 2022.
Site last updated: 27/12/2022. ❤️