Underlost.net Retrospective
With me launching a new design of underlost.net again, I thought it would be fun to show some of the the previous design iterations I came up with through out the years.
With me launching a new design of underlost.net again, I thought it would be fun to show some of the the previous design iterations I came up with through out the years.
Development
So I made a Knights of the Old Republic II.
Play
2014 was a really weird year for games.
I grew up playing video games. By the age of three, I started mastering my parents’ old Atari 2600. Growing up, I didn’t have a lot of friends, and those I did have, didn’t live close by, so video games always helped keep the loneliness at bay. By the time high school rolled by, I was well into making mods and eventually even experimenting with making my own games. Video games even helped me bond with my mentally disabled brother. A bond we both still share today, even after 20 some odd years.
Reviews
Overlooking a few potential game breaking bugs, Divinity is a charming homage to the classic RPG genre.
Development
Why I built my own content management system, and why you probably don't need to.
Helping you bootstrap your web site/app using a Grunt & Node.js stack
An introduction to the design, development and deployment process of the latest version of my site.
Underlost
An experiment of sorts.
What I learned from 2013. For as long as I can remember, I've dealt with imposter syndrome. The feeling that no matter how much Ive accomplished, Im still just a fraud trying to fool everyone. Just waiting to be found out. Even in high school, no matter the amount of A’s or accommodations I received, I never felt like I earned any of them. As if they should have gone to someone else who actually earned or deserve them, because my work was never good enough. On the other hand, as stressful as i
Criminals stealing from criminals, trying to steal a game about criminals.
This year at PAX I had the chance to sit down and play with the Rift for a little while. Forget waving your hands around in front of the Kinect, or waving some peripheral around in the air. I truly believe the Oculus Rift is the future of games. It’s more than just a gimmick. It allows you to be completely immersed in the environment. A game like Alone has some real potential.
A horror game within an Oculus Rift game?Eurogamer.netRobert Purchese [http://www.eurogamer.net/articles/2013-09-24-a-h