Underlost, By Tyler Rilling
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Lobster, a game programming language

Published on Written Jun 19, 2013Last Updated Feb 12, 2022
1 min read

Unlike other game making systems that focus on an engine/editor that happens to be able to call out to a scripting language, Lobster is a general purpose stand-alone programming language that comes with a built-in library suitable for making games and other graphical things.

The Lobster Programming Language — Wouter van Oortmerssen

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About the Author
Tyler Rilling

Tyler Rilling is the Author and creator of Underlost. They're not an Undertale game. They're also a senior developer for a design agency in Seattle. Probably still playing too much Destiny 2.


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