Underlost, By Tyler Rilling
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Google Shutters Stradia Internal Game Development Studios

Published on Written Feb 1, 2021Last Updated Feb 2, 2021
1 min read

Stradia launched just a little over a year ago, and they're already shutting down both of their internal studios in Los Angeles and Montreal.

This is why it's hard to trust large corporations with game development. Stradia launched just a little over a year ago, and they're already shutting down both of their internal studios in Los Angeles and Montreal. While companies like Amazon and Google can afford to take the risk, they still don't understand (or care) the effort and time that needs to go into an original IP.

Given Google's track record of previous products, it's also probably time to start placing bets when Stradia enters the Google graveyard.

Focusing on Stadia’s future as a platform, and winding down SG&E
We’re expanding our efforts to help game developers and publishers take advantage of our platform technology, and winding down SG&E.
GooglePhil Harrison

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About the Author
Tyler Rilling

Tyler Rilling is the Author and creator of Underlost. They're not an Undertale game. They're also a senior developer for a design agency in Seattle. Probably still playing too much Destiny 2.


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