Shortly after announcing the game was going completely free
[https://www.dirtybomb.com/news/dirty-bomb-goes-free/] after live development
has ceased, Splash Damage also decided to release their original crowdfunding
awards, one of which is a 300 page game design doc. I love reading these things.
Work in progress for something…Doomy.
“Unity has clarified to us that this change effectively makes it a breach of
terms to operate or create SpatialOS games using Unity, including in development
and production games,” Improbable said today.
As soon as I read the news earlier today about Unity’s decision regarding
SpatialOS games, I knew it was only a matter of time before another engine
partnered with them. I just wasn’t expecting them to put forth such an absurdly
large amount of money.
Now maybe a portion of that can be used
We have enjoyed a successful eight-year run and would like to thank Activision
for their partnership on Destiny. Looking ahead, we’re excited to announce plans
for Activision to transfer publishing rights for Destiny to Bungie. With our
remarkable Destiny community, we are ready to publish on our own, while
Activision will increase their focus on owned IP projects.
It’s hard to believe it’s already been 8 years since Bungie joined Activision.
We all like to take the easy jabs and poke fun of